ð¥Â Hypothesis
- Users* do not know how much distance they walk in kms on a day to day basis
- Users do not walk for more than an hour on a daily basis
- Users do not like walking for more than an hour on daily basis
- When sufficiently rewarded, users will actively start walking more.
- Users like walking with a group of friends more than they do walking solo
- If walking was made into a more interactive and digital experience, then our users would walk more than they currently do
ðªÂ Survey
ð£Â Survey Link (Google Form)
- The survey got 20 responses
- Here is the summary of the survey:

Summary of the Survey
ð Analysis

The conclusion of user research
ð¥Â Target Audience
- People aged between 16-35 years old
- Living in Urban North American; Focusing on Vancouver Metro area for current iteration